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NextStep: Outpatient Rehabilitation

Prototype · UX Design · Mobile App · Health Care

NextStep is a rehabilitation app prototype designed to support patients after discharge with clearer recovery plans and community support, while giving clinicians a simpler way to review progress between appointments.

Institution Birmingham City University
Date May 2025
Role UX & Product Designer · Usability Testing
Industry Healthcare
Time Frame 12 Weeks
Developed With Ben Agbo, Rafianna Williams,
Dilip Rapaka
Tools Figma, Maze, MS Forms
🏆 1st · Human Centred Design Competition, Innovation Fest 2025
NextStep app screens

TL;DR

  • 12-week team project at Birmingham City University
  • Co-designed a rehabilitation app prototype to support patient recovery after discharge and give clinicians clearer progress tracking
  • Scored 84.5 on the SUS scale and won 1st place at Innovation Fest 2025

Challenge

Scattered guidance, poor visibility

Medical professionals provide patients with recovery instructions after discharge, but information is often spread across leaflets, printouts, and verbal guidance. This makes it hard for patients to remember their exercises and for clinicians to track adherence or progress.

Initial user research surfaced four key themes:

  • Patients found the rehabilitation process underwhelming
  • Patients wanted more consistent follow-up and progress tracking
  • Clinicians wanted clearer communication tools
  • Patients often struggled to follow plans due to pain, memory, motivation, anxiety, or social and financial circumstances

My Contribution

What I owned on this project

My responsibilities on the team covered:

  • Research: conducted user research to understand patient and clinician needs, identifying key pain points around post-discharge guidance, as well as user flows and IA
  • Sketching: early ideation through hand sketches to explore the contact section UX and UI before committing to screens
  • Wireframing: translated sketches for the contact section into low fidelity wireframes to define structure, content hierarchy, and key user flows
  • Testing: co-planned and co-ran usability testing sessions, analysed findings, and fed insights back into the design

Process

From research to a tested, high-fidelity prototype

Discover

  • User interviews and surveys to understand pain points for patients and clinicians
  • Review of existing rehab materials, competitor apps, and outpatient care guidelines

Define

  • Restructured navigation around the key tasks: today's exercises, upcoming appointments, progress tracking, and community
  • Prioritised clarity and reduced decision points on each screen

Develop

  • Low-fidelity wireframes to explore layouts and flows, iterated into high-fidelity Figma prototypes
  • Calm, clinical visual language with accessible colour contrast, clear typography, and supportive illustration

Deliver

  • Usability testing with patients and medical professionals shaped changes to terminology, button placement, and progress visualisation
  • Lightweight style guide produced to support consistency if the prototype were developed further
NextStep app screens

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Mini-game engagement screen

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Clinician messaging view

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Prototype Walkthrough

Information Architecture

Structuring content around patient needs

Before moving into visual design, we mapped out the full information architecture to ensure patients could reach core tasks within one or two taps.

Information architecture diagram

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User Flows

Key journeys through the app

We mapped the primary user flows for the patients, identifying decision points, error states, and opportunities to reduce friction in common tasks such as logging an exercise or reviewing a patient's progress.

User flow diagrams

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Sketches

Early ideation on paper

Initial sketches were used to rapidly explore layout options and interaction patterns before committing to digital wireframes. This low-fidelity stage helped the team align on structure and identify potential usability issues early.

NextStep early ideation sketches

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Design Evolution

From wireframes to high-fidelity

The design went through several iterations based on peer feedback and informal walkthroughs. Key changes included simplifying the home dashboard, improving the exercise logging flow, and introducing a progress visualisation that resonated with patients.

NextStep design evolution from wireframes to high-fidelity

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Guerrilla Testing

Quick feedback from real-world users

5 guerrilla testing sessions were conducted with participants approached in public settings. They were asked to complete short tasks on early prototypes, providing honest, unfiltered reactions. Key pain points identified:

  • Unclear button labelling on the recommended community screen
  • Unclear scrolling behaviour - the app did not appear scrollable
  • The confirm details button on the appointment confirmation screen was too small
  • The "+" label on the appointment screen was added to the bottom right of the screen
NextStep guerrilla testing session photos

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Testing

Validating usability with real users

5 moderated usability testing sessions were conducted with participants representing the target patient demographic. Sessions followed a think-aloud protocol covering the core patient flows, with findings scored using the System Usability Scale (SUS). Changes made following testing:

  • Increased appointment button size for easier interaction
  • Added scrolling affordances to make navigation clearer
  • Reduced information density on busier screens
  • Added a congratulation message when joining a community
SUS scores

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Results

High usability and confident users

84.5
Average SUS score across 5 usability sessions
🏆
1st place, Human Centred Design Competition, Innovation Fest 2025
12
Weeks from brief to tested prototype

The final prototype focused on four core areas: daily exercises, appointments, community pages and progress tracking. Testing suggested that patients felt more confident about what to do at home, while clinicians responded positively to the idea of reviewing progress more clearly between visits.

NextStep demonstrated that patients valued simplicity and clarity above all, particularly the ability to see their plan at a glance and get exercise instructions without needing to contact their clinical team.

Design System

NextStep visual design system

The tokens and components defined for the NextStep app, covering colour, typography, spacing, radius, effects, and stroke.

Colour - Primary

Blue 50

#C3DCFF

Blue 100

#87B8FF

Blue 200

#4B95FF

Blue 300

#0F71FF

Blue 400

#0056D2

Blue 500

#0047AD

Blue 600

#003888

Blue 700

#002963

Colour - Semantic

Red

#FB3748

Yellow

#FFDB43

Green

#34C759

Purple

#5856D6

Teal

#00C7BE

Colour - Neutral

Background

#F8F6F3

Border

#E8E8E8

Disabled

#BBBBBB

Tertiary

#777777

Secondary

#333333

Primary

#1E2D3D

Typography

Display
32px / 700

Let's get moving

Title 1
24px / 700

Today's Exercises

Title 2
20px / 600

Recovery Progress

Headline
17px / 600

Week 3 - Lower Body

Body
15px / 400

Complete 3 sets of 10 reps with a rest between each

Caption
13px / 400

Last completed 2 days ago - 12 min

Label
11px / 700
uppercase

Home - Progress - Chat - Profile

Spacing

4

4px

8

8px

12

12px

16

16px

24

24px

32

32px

48

48px

64

64px

Radius

XS

4px

SM

8px

MD

12px

LG

16px

XL

24px

Full

100px (pill)

Effects

Surface

0 1px 4px rgba(0,0,0,0.08)

Elevated

0 4px 12px rgba(0,0,0,0.12)

Drop

0 8px 24px rgba(0,0,0,0.18)

Stroke

Hairline

0.5px

Default

1px

Medium

2px

Bold

3px

Icons

NextStep icon set

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