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UX Design · Mobile App · Health Care

Next Step: Outpatient Rehabilitation

NextStep provides digital recovery plans for patients discharged from inpatient care, and gives medical professionals a simple way to monitor progress remotely.

Institution Birmingham City University
Date May 2025
Role UX Designer · Usability Testing
Time Frame 12 Weeks
Team Ben Agbo, Rafianna Williams,
Dilip Rapaka
🏆 1st · Human Centred Design Competition, Innovation Fest 2025
NextStep app screens

Challenge

Scattered guidance, poor visibility

Medical professionals provide patients with recovery instructions after discharge, but information is often spread across leaflets, printouts, and verbal guidance. This makes it hard for patients to remember their exercises and for clinicians to track adherence or progress.

We needed a way to make rehab plans clearer for patients while giving clinicians better visibility into recovery.

Process

From research to a tested, high-fidelity prototype

Research & Analysis

We conducted user interviews, surveys, and reviewed existing rehab materials to understand pain points for both patients and clinicians. We also analysed competitor apps and industry guidelines around outpatient care.

Information Architecture

Using the research insights, we restructured navigation around the key tasks: showing today's exercises, checking upcoming appointments, and reviewing progress. We prioritised clarity and reduced decision points on each screen.

Wireframing & Prototyping

We created low-fidelity wireframes to explore different flows, then iterated into high-fidelity prototypes in Figma. This allowed us to quickly test content hierarchy, empty states, and error handling.

Usability Testing

We ran usability tests with a diverse group of participants, including people with previous physio experience. Their feedback shaped changes to terminology, button placement, and the way progress is visualised.

Visual Design & Style Guide

We developed a calm, clinical visual language with accessible colour contrast, clear typography, and supportive illustration. A lightweight style guide ensures consistency across future screens and features.

NextStep app screens

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Mini-game engagement screen

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Clinician messaging view

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Prototype Walkthrough

Information Architecture

Structuring content around patient needs

Before moving into visual design, we mapped out the full information architecture to ensure navigation was intuitive for both patients and clinicians, keeping core tasks accessible within one or two taps.

Information architecture diagram

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User Flows

Key journeys through the app

We mapped the primary user flows for both the patient and clinician perspectives, identifying decision points, error states, and opportunities to reduce friction in common tasks such as logging an exercise or reviewing a patient's progress.

User flow diagrams

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Sketches

Early ideation on paper

Initial sketches were used to rapidly explore layout options and interaction patterns before committing to digital wireframes. This low-fidelity stage helped the team align on structure and identify potential usability issues early.

Sketches

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Design Evolution

From wireframes to high-fidelity

The design went through several iterations based on peer feedback and informal walkthroughs. Key changes included simplifying the home dashboard, improving the exercise logging flow, and introducing a progress visualisation that resonated with patients.

Design evolution

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Testing

Validating usability with real users

Moderated usability testing was conducted with participants representing the target patient demographic. Sessions followed a think-aloud protocol with structured tasks covering the core patient flows. Findings were analysed using a SUS questionnaire and affinity mapping of qualitative notes.

SUS scores

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Guerrilla Testing

Quick feedback from real-world users

Guerrilla testing was used in the early stages to gather rapid, informal feedback on wireframes and early prototypes. Participants were approached in public settings and asked to complete short tasks, providing honest, unfiltered reactions that shaped key design decisions before formal testing.

Guerrilla testing

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Results

High usability and confident users

84.5
SUS score, indicating high perceived usability
🏆
1st place · Human Centred Design Competition, Innovation Fest 2025
12
Weeks from brief to tested prototype

The redesigned app features a clean, clutter-free interface focused on daily exercises, appointments, and progress tracking. Participants reported feeling more confident about what to do at home, and clinicians valued the ability to quickly review patient progress between visits.

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